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BROWSER FIGHTING GAME
ANSEM.ONLINE
🀄️ VS 🐂

Choose your champion. Master your moveset. Dominate the arena.

⚔️
1V1 COMBAT
Real-time fighting with combos, specials, and tight hitboxes. No turns.
🀄️
2 UNIQUE FIGHTERS
Dragon and Bull play completely differently. Master both to dominate.
SPECIAL MOVES
Build your special meter and unleash devastating abilities.
🀄️
DRAGON
SPEED · COMBO

Lightning fast attacks and devastating fire combos. Low health, high damage output. Master of air juggles.

SPEED
POWER
DEFENSE
SPECIAL
🐂
BULL
POWER · CHARGE

Unstoppable force. Slower but each hit is devastating. The charge attack crosses the entire arena. High health pool.

SPEED
POWER
DEFENSE
SPECIAL
ANSEM ONLINE

Ansem Online is a 1v1 browser fighting game. You choose a character, face off against the CPU, and fight through timed rounds. Land attacks to drain the opponent's health. Win 2 rounds to win the match.

CORE MECHANICS
HEALTH
Both fighters start with full HP shown as the red/orange bar at the top. Reduce the enemy HP to zero to win a round.
SPECIAL METER
The blue bar below HP fills as you land hits and take damage. When full, press S (or Down+Attack) to unleash your Special Move.
TIMER
Each round lasts 60 seconds. If time runs out, the fighter with more HP wins the round.
ROUNDS
First to win 2 rounds wins the match. After each round, fighters reset to full HP and positions.
🀄️ DRAGON

The Dragon is a speed-based combo fighter. Individual hits deal moderate damage but chaining them together is devastating. The Dragon excels in the air and punishes predictable opponents hard.

MOVESET
MOVEINPUTDAMAGENOTE
Light SlashA8Fast startup, low knockback
Heavy StrikeD18Slower, good damage
Jump KickW + A14Air attack, launches enemy
Fire BreathS (special full)35Projectile, crosses arena
DashEQuick gap-close / escape
STRENGTHS & WEAKNESSES

Dragon dominates at close to mid range with fast chains. However, the Bull's heavy hits hurt badly if Dragon gets caught. Stay mobile, never stand still, and punish the Bull's charge whiff.

🐂 BULL

The Bull is a heavyweight brawler. Every hit is punishing and the Bull can absorb damage that would floor most fighters. The charge attack is uniquely dangerous — it travels the full width of the arena.

MOVESET
MOVEINPUTDAMAGENOTE
Horn JabA14Short range, good damage
Ground SlamD26Slow windup, massive damage
HeadbuttW + A18Short hop attack
StampedeS (special full)45Full-arena charge, unstoppable
DashEShort burst forward
STRENGTHS & WEAKNESSES

Bull wins wars of attrition. High HP and defense mean every trade favours the Bull. The weakness is speed — a Dragon that stays at range and pokes repeatedly can win. Stampede punishes overly defensive play.

CONTROLS
KEYBOARD
ACTIONKEY
Move Left or A
Move Right or D
Jump or W
Light AttackZ
Heavy AttackX
Special (meter full)C
DashV

Controls are also displayed at the bottom of the game screen during play.

STRATEGY
PLAYING AS DRAGON
STAY MOBILE
Dragon's advantage is speed. Never stand still. Dash in, land 2–3 light attacks, dash out before Bull can retaliate.
PUNISH THE CHARGE
When Bull throws a Stampede, jump over it. Bull has landing recovery — that's your free heavy attack window.
FIRE BREATH ZONING
Fire Breath covers the whole arena. Save your special for when Bull is far away and trying to close distance.
PLAYING AS BULL
ABSORB AND PUNISH
Don't panic when Dragon chips. Wait for them to commit to a heavy attack or dash, then Ground Slam. One hit wins the exchange.
MIX UP STAMPEDE
Don't always charge. Fake with a Horn Jab first, then charge once Dragon is expecting the jab.
CORNER PRESSURE
Back Dragon into a corner with slow walks. Dragon's dash has less escape room in the corner.
ANSEM.ONLINE

CHOOSE YOUR FIGHTER

🀄️
DRAGON
SPEED · COMBO
🐂
BULL
POWER · CHARGE
PLAYER
60
ROUND 1
CPU
← → Move
↓ / S Shield
Z Light
X Heavy
C Special
V Dash
WINS: P1 ● ○ ○ CPU ○ ○
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TOP FIGHTERS · RANKED BY WINS
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